It’s another big week of games, a perfect time to pick up a new game before International Table Top Day!!!
SUNSET OVER WATER
Sometimes you need to get off the beaten path to find a beautiful landscape to paint. Wake up early, hike deep into nature, and find your perfect spot. Some paintings sell for commissions, others you’ll keep for yourself, but you’re always going that extra mile to find inspiration.
Over six days, players gain Renown by hiking to beautiful locations to paint landscapes, which they’ll later sell. Each day, players choose a Planning Card, which allows them to travel through the Wilderness and paint (i.e., pick up Landscape Cards). At day’s end, they can sell paintings to earn Renown (i.e., turn in Landscape Cards to gain Commission cards worth Renown). Players also earn Renown by completing Daily Goals and by possessing Landscape Paintings at game’s end.
NINJAK VS THE VALIANT UNIVERSE CARD GAME
Free promo cards and Ninjak vs The Valiant Universe comic included! (While supplies last).
The greatest heroes in the VALIANT UNIVERSE must team up to stop one of their own! NINJAK, MI-6’s deadliest operative, has stolen an object of immense power and you must build up your power in order to survive against all the gadgets and threats he will throw at you while working towards your hidden agenda.
It won’t be easy… are you up for the challenge?
Throughout the game, you will collect various tactics and artifacts that both make you more powerful so you can fight Ninjak while also earning you points towards your hidden agenda. The game ends after all of Ninjak’s threats have been eliminated. You will need to work together with the other players to survive, but only the one who best completes their hidden objective will win the game.
Warning: Contains violent images.
Enter the Endless Pass, survive the never-ending horde of the Endless, and compete with other vikings to claim the title of Conqueror of the Pass!
In Endless Pass, players fight the scaly Endless to gain glory. The pass is also filled with weapons and runes to aid in defeating Endless, while allowing you to heal yourself. Combined with your action cards like attack, defend, evade, steal, and hide, you have more ways to defeat, evade, or defend against the Endless. However, whatever Endless are not defeated continue to plague the other vikings as they walk the Pass! You may also battle the other vikings. After all, you are fighting for glory and a place in Valhalla.
The last viking standing or the first to acquire ten glory, while surviving the turn, wins the game. If none of the players survive, then the player with most glory is declared the Conqueror in Valhalla.
5 MINUTE DUNGEON
5 Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there’s no time to form a carefully considered plan — and no predicting what dangers lie ahead.
In more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster’s card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.
There is a great buzz of excitement throughout the halls of Kajan, the School of Life, as the High Council has announced a Trial of Nature’s Grace! When a group of apprentices show sufficient promise, a Trial is called. Over a period of three days the apprentices racing through the realms attempting to earn renown in the minds of their teachers, but most importantly in the eyes of the fantastic creatures. Each student is given an Amulet, allowed the same three spells, and start their travels with an identical group of creatures who aid them with magical energy and fantastic abilities.
The objective of Legendary Creatures is to win the trial and advance to the rank of Druid. Players do this with the aid of fantastic creatures who assist them in their quest for renown, whatever form it may take. An apprentice’s final rank in each elemental realm, renown earned through great feats, and expeditions to distant landmarks determines who becomes the next Druid!
Legendary Creatures is played over three days, each of which consists of AM, Afternoon, and PM turns. Players draw 4 creatures from their individual decks, then play 3 into their stable and send one on a solo expedition. Order and types of creatures determine initiative and resource generation for the round. Players then take turns selecting the realm they’d like to travel in, the resources they generate, and the spells they cast. This is repeated each portion of the day with a final expedition at the end of the PM portion. Ultimate leadership in each realm and via their expeditions reward victory points to determine the winner.
Also available today:
- Boomtown Bandits
- Fake News
- Suddenly Drunk
- Playmat: Princess Bride 30th Anniversary
- Zombie Tsunami
- Legendary DBG: Spider-Man Homecoming Expansion
- Magic Maze: Maximum Security
- Genesis RPG: Realms of Terrinoth Expansion
- Mansions of Madness: Sanctum of Twilight Expansion
- Yu-Gi-Oh! TCG: Lair of Darkness Structure Deck