In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.
Do you go big and create a pack of Velociraptors? They’ll definitely excite potential visitors, but you’d better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren’t going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?
It is the year 2849, one millennium after the Gold Rush, and the mining of raw materials has reached a whole new level. Humankind has successfully tested the first Stellar Mirror and harnessed enough power from a Pulsar to open the first space gate.
A New Era has just begun…
Draft dice to explore the universe in Pulsar 2849. Each round, roll dice based on the number of players, sort them based on their values, then draft dice to take actions, such as adding another spaceship to your fleet or visiting (or flying through) an unexplored star system or tagging a pulsar with one of your identity rings or advancing on your personal tech track, which differs from those of other players. At the end of the round, the turn marker advances based on the dice rolled that turn, and when the marker reaches the end of the track, the game ends.
Players score points each round based on what they’ve discovered and explored, and everyone has hidden goals that they want to achieve, while also trying to claim the right to public goals that supply additional endgame scoring.
TOMB OF ANNIHILATION MAP SET
Gale Force Nine’s Official Dungeons & Dragons Tomb of Annihilation Map Set contains high-quality single-sided vinyl surfaces that are ideal for tracking the progress of your adventures during the campaign! These maps lay flat for ease of play and are sold in sturdy polycarbonate tubes for storage and transport.
The maps may be marked with WET-ERASE markers to temporarily record the paths your heroes travel, make notes about encounters and locations, or the modify landscape to suit your own campaign. They also look great on the wall of your game room! The Chult player map measures 24” x 18″ and the Port, City, and Chult DM’s maps measure 16” x 12”. All of GF9’s Maps are based on artwork provided by Wizards of the Coast.
This campaign map set details the lands of Chult, the setting for Dungeons & Dragons campaigns in the Tomb of Annihilation adventure. Packed with details, these maps are a great way to chart your adventures across this dread and adventure-filled jungle.
TERRAFORMING MARS VENUS NEXT (OUT 12/31)
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.
In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.