RAYGUNS AND ROCKETSHIPS
Welcome to a galaxy of adventure!
In the frozen heart of space lies a fantastic galaxy of planets populated by space-faring factions called Planeteers, who wage a never-ending battle of Rayguns and Rocketships. Some seek action like the brash Astro-Rangers, others desire riches like the fearsome Star Pirates. Some planeteers will to conquer like the horrible alien Blaarg or hunger for honor like the reptilian Zard. Which Planeteers will be the master of the galaxy? That’s up to you!
Rayguns and Rocketships is an action strategy game inspired by the sci-fi classics of the pulp era. The game features fast-paced strategy, pulse-pounding action and over 32 original miniatures!
Players starts by selecting a Planeteer faction consisting of a rocketship miniature, a rocketship interior map, a crew of six Planeteers miniatures, a captain miniature, a two-sided captain card and a deck of maneuver cards unique to each Planeteer faction. Player place their crew on their rocketship map – in the cockpit, manning the control systems or manning a raygun – each gives advantages in flight and combat.
Play is divided into three phases: rocketship movement, rocketship combat, crew movement and combat. Players plot their Rocketship’s course using maneuver cards or star cards which are added to the player’s hand each turn to provide additional tactical and combat advantages during play.
As the gigantic rocketships maneuver on the Star Map, they blast away at each other with their deadly rayguns. Crew members can leap out of the airlocks to jetpack into combat with other Planeteers or board enemy rocketships to engage in fierce hand-to-hand combat!
Points are scored by defeating crew, playing star cards and destroying rayguns and rocketships. The player who reaches the game’s victory point goal wins the game and is declared master of the galaxy!
PLANET OF THE APES GAME
Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!
Starting with the classic film, Planet of the Apes follows the plot of the original movie and promises players a thrilling adventure in an unknown land!
Designed by Richard Launius, the creator of Arkham Horror, perfect for players who love games, or just want a new way to enjoy the films. Planned as the first in a series of games based on the classic series of films.
LEGENDARY: BUFFY THE VAMPIRE SLAYER
Legendary: Buffy The Vampire Slayer is the newest addition to the Legendary series. In Legendary, a semi-cooperative deck-building game, 1 to 5 players use fan-favorite characters including Buffy, Angel, Willow, and Giles and attempt to stop a Big Bad and their nefarious Schemes. Players win the game if the Big Bad is beaten four times, and lose if the Big Bad is able to complete their Scheme.
Based on the popular TV series only, Legendary: Buffy the Vampire Slayer features a light/dark track that influences characters’ strength, which is meant to boost the thematic feeling.
Kaiju Crush is a light strategy game with limited grid movement, shared objectives, and intransitive combat on a modular board.
In the game, players choose one of four giant monsters to play and proceed to crush buildings and fight other kaiju for victory points. On each player’s turn, they choose to play either their own movement card or the shared movement card to land on and crush a city tile (a.k.a. a building). The player picks up the city tile and drops a territory marker in its place. City tiles score different points and territory markers can yield victory points based on objective cards that show goals like connected or unconnected territory markers, the number of city tile groups a player claims, and shapes created on the city grid.
Points are also generated by fighting either a monster on an adjacent space or a monster occupying a territory marker. To fight, players draw five territory markers and look at the reverse side. There are five symbols that represent the blows in the fight: firebreath, claw, tail, kick, and spikes. These symbols are part of an intransitive combat system, in which some symbols beat others but are beaten by others in turn. Each monster also has their own unique fighting ability as well as special abilities that change every game. Winners of either type of battle gain a random combat victory token worth 1-3 points. Winners of territory battles also replace the current territory marker with their own, which may help meet objectives as well as thwart opponents.
When no monster can move, the game is over, and the monster with the most victory points is supreme!
TEAM FORTRESS 2 MONOPOLY
Bringing the battle for your favorite maps to the table tops, MONOPOLY: Team Fortress 2 let’s players fight for (and defend) their title of King of the Hill by spending their Saxton Bucks, building up properties with RED Barns and BLU Factories, and traveling across the board using one of six custom tokens! This special edition offers fans of Valve Software’s team-based, first person shooter a custom twist on classic gameplay.
Also available today:
- Pokemon TCG: Crimson Invasion
- Dragon Ball Super TCG: Season 2
- Munchkin Shakespeare Deluxe
- Agricola Expansions
- Talisman (Restock)
- Lovecraft Letter (Restock)
Any information or requests, call 727-398-2665 or email Adrian at firstname.lastname@example.org