New Games! 1/10/2020

SORCERER CITY

Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years, expanding it and rebuilding it to gain the most money, influence, magic, and victory. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City.

Every player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder!

 

 

TOKYO HIGHWAY

In Tokyo Highway, players compete to place all of their cars on the road first — but to do that they have to build the roadways so that they have somewhere for their cars to go!

Over the course of the game, players construct columns of varying heights by using the 88 squat gray and yellow pillars in the box, then connect those columns with sticks that serve as roadways, with the column you create usually not being the same height as the one it’s connected to. When you place a highway that passes under or over an existing highway, you get to (carefully!) place a car on that highway. Place a highway that both goes over and under other highways, and you can place two cars!

The yellow cylinders allow you to create a column the same height as another while also allowing you to fork the roadway to create more twists and turns.

The first player to place all ten of their cars — with or without using tweezers — wins!

 

 

FOX IN THE FOREST: DUET

In the innovative, two-player co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest.

Work together to play tricks and move through the forest. Use the special abilities of the characters to exchange cards with each other, to let your teammate follow with any card, and more. Win as a team by collecting all the gems, but be careful to stay on the path and not get lost in the forest!

 

 

TERRAFORMING MARS: TURMOIL

Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.

The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.

 

 

TRANSFORMERS THEMED DEEP CUT UNPAINTED MINIS

Transformers Themed Deep Cut Unpainted Miniatures let fans get creative with their favorite `Bots and decorate them any way they want. Each miniature comes pre-primed and ready to paint out of the box. Decals and stickers are included to help complete each character`s signature look.

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