GAMING IN MAY 2019

Every Wednesday EC and All Things Nerdy host “EC Game Night” where you can Learn & Play a featured game from 6-7pm, then stay for Open Play of that game from 7-8pm — or any of our gaming demos of your choice!

Saturdays’ “EC Game Day” events with All Things Nerdy run from Noon-2pm, and you can learn while you play!

 

5/1 – UNSTABLE UNICORNS

Build a Unicorn Army. Betray your friends. Unicorns are your friends now.

Unstable Unicorns is a strategic card game about everyone’s two favorite things: Destruction and Unicorns!

Learn how unstable your friendships really are.

You start with a Baby Unicorn in your Stable. SO CUTE!

But don’t get too attached, because even Baby Unicorns aren’t safe in this game! There are over 20 Magical Unicorns to collect, and each has a special power. Build your Unicorn Army as fast as you can, or be destroyed by one of your so-called friends! Seek revenge or protect your stable using your Magic! Sound easy? Not so fast. Someone could have a Neigh Card (Get it? Neigh?) and send the game into MADNESS! The first person to complete their Unicorn Army shall hereafter be known as The Righteous Ruler of All Things Magical… at least until the next game. Good luck.

 

 

5/4 – NO GAME

 

 

5/8 – CAPTAIN MARVEL: SECRET SKRULLS

Captain Marvel: Secret Skrulls is a hidden identity game in which players take on the roles of their favorite characters, including Captain Marvel herself, to defend Earth in an intergalactic war against shape-shifting Skrulls in disguise. Players must decide whom to trust, defend their alliance, and restore the planet’s virtue.

The gameplay in Captain Marvel: Secret Skrulls is based on the hidden identity game BANG!

 

 


5/11 – 8BIT BOX

8Bit Box is a board game that will remind you the golden age of video games as each player has a gamepad to program their actions, using three wheels: direction, symbol, and value.

The base game contains three different games influenced by classic old-school video games.

 

 


5/15 – DOWNFORCE

High-stakes bidding on million-dollar race cars. Frantic bets placed in secret even as the cars race around the track. And to the victor, the biggest purse of all. But in the world of motor racing, the margin between victory and defeat can be a single moment: a steep banked turn, tires screaming and spitting out smoke, and the downforce, pressing you down in your seat and keeping you on the track as you make your move inside to pull ahead.

Downforce is a card-driven bidding, racing, and betting game for 2-6 players based on Top Race, the award-winning design by the legendary Wolfgang Kramer. Players first bid to own the six cars in the race, then they play cards from their hand to speed them around the track. However, most cards will also move their opponents’ cars. So figuring out just the right time to play a card is the key to victory. Along the way, players make secret bets on who they think will win the race. Whoever has the most money from their prize money, winning bets, and remaining bank wins.

This is a game whose design needed no attention. Years of play and multiple versions have honed it to near perfection. On the contrary, one of the design challenges was figuring which of the many rules modules to incorporate to create the most fun version. Downforce also adds variable player powers to improve replayability. But mostly, it improves the look of the game to make it gorgeous and easy to play. Special attention was paid to the colors, the layout of the cards, the design of the cars, the details on the board, and more.

 

 


5/18 – GODSFORGE

Once, Etherium was plentiful and the land was peaceful. Now, its presence in the world has dwindled, and elite spellcasters battle to control the last place this primal resource can be harnessed — the Godsforge.

Godsforge features simultaneous play, with each player attacking the player to their left and defending against the player on their right. On a turn, everyone simultaneously rolls four dice, then each player lays one of their four cards face down in front of them. In any order you want, players reveal those cards, paying the cost of them via specific numbers on rolled dice, the sum of rolled dice, veilstones, or a combination of the above. On the dice, 1s can be any number you wish, while an unused 6 can be spent to acquire a veilstone.

Spells provide one-shot effects, while Creations go into play in front of you, with some of them providing one-shot “enter play” abilities in addition to possible attack and defense values and sacrifice abilities. Once all the cards have been resolved, players assess damage comparing their attack value against their target’s defense. You then discard any cards you don’t want, then refill your hand to four.

Once a player is eliminated, everyone still in the game starts taking damage from them each round in order to hasten the endgame.

 

 


5/22 – KIWETIN

There is something odd about the Kiwetin forest: Its spirits have entered into a thrilling race. With the help of the wind, you will have to find your way from one branch to another and catch the sacred flower first. The forest will play tricks on you, though, which could be a help or a hindrance.

Kiwetin is a simple and addictive fast-paced board game. You play as one of these spirits, and your character’s caliber affects the way you move on the board. The randomly placed action tiles offer a unique experience during each game.

Beware of whirlwinds because you might turn everything upside down!

 

5/25 – NO GAME

 


5/29 – CASH N GUNS

In an abandoned warehouse a gangster band is splitting its loot, but they can’t get an agreement on the split! It’s time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!

Ca$h ‘n Gun$ will make you relive the best scenes of your favorite gangster movies. Fun, bluffing, and tough negotiations are guaranteed, but will you dare to play? It’s simply killing!

On each turn, a player will assume the role of “The Don”, and will call out the steps in gameplay.

Before the skirmish itself, an available pot of cash will be laid out before the players. This pot must be evenly split up amongst all of the surviving hoods.

After that, the “Don” of the round will ask the players, including himself, to load their guns (in the form of selecting one of three possible cards: “Bang!”, “Bang! Bang! Bang!” or “Click! Click!” from a set of 8 cards: 2 “Bang!”s, 1 Triple-“Bang!” and 5 “Clicks!”), and then count down to all of the players aiming their guns (real foam guns).

Each player will then take a look at how many guns are pointed at them, and also take a look at the available pot of cash for the round before deciding if they want to “Chicken Out” and remove themselves from the skirmish. If they choose to back down, they will get a “Chicken” token which will deduct from their ill-gotten gains at the end of the game.
But all players have to “Chicken Out” at the same time, using a countdown like the aiming.

The remaining players will resolve the shootout showing their cards. First, all Triple-“Bangs!” wound the players they are aimed at. If there are still-aiming players with “Bang!” cards, those now wound their targets. “Click!”s are only bluffs and do nothing. A player that is wounded during the standoff does not participate in the split of the cash and receives a bandage (any player that receives a certain number of bandages is eliminated from the game). Now all the used cards are discarded–even those of the players that “Chickened Out”.

Now the remaining players will finally split the cash. If the cash cannot be divided evenly, the rest is kept on the table and is added to the new pot.

The game is played 8 rounds, until all cards were played. Keeping track of the cards is important, since all players have only a limited supply of “real” shots.

There are a couple of expansions packed-in with most editions that change some of the mechanics of the game, and also add a new “traitor”-based mechanic, as well.

 

EVEN MORE GAMING…

 

HEROCLIX MINIATURES GAME! MOST SATURDAYS 4 – 8pm (no game on 5/4)
The HeroClix Core Game is a tabletop combat game using 3-D collectible miniature figures of your favorite characters. By building a force from your collection of figures, you can take on the roles of your favorite characters and challenge your friends to epic battles!

 

POKÉMON YOUTH LEAGUE! EVERY SUNDAY 4-6pm
Ages 8-16
New players always welcome!

Our Pokémon Youth League provides a nearby place for you to get together with other fans of both the Pokémon Trading Card Game and the Pokémon video games, and have some fun!

Using your own cards and Pokémon video games, you can play, trade, and even earn cool prizes! The best part is that you can do all this with other Pokémon players who love collecting and playing just as much as you do!

 

VERSUS SYSTEM 2PCG TOURNAMENT! SUNDAY, MAY 5

This event will start at 1pm. Please arrive by 12:30 to register and get pairings done.

$5 entry fee, and all players get a foil card!

PRIZES!
Organized Play Kit #4 will be used as prize support. First place gets to choose either the acetate card or the playmat. The other will be raffled to a random other player.

  • 1 Acetate Main Character Card
  • 1 Playmat
  • 5 Extended Art Foil Supporting Character Cards (Top Finishers Prizes plus one for Head Judge)
  • 25 Alternate Extended Art Foil Supporting Character Cards (Participation Prizes)

AND … if there are 7 or more players, a $10 EC Gift Certificate will be added to the prizes! Another $10 EC Gift Certificate will be added for every 3 additional players (10, 13, 16, 19, etc). These Gift Certificates will be offered as options for the top players, and/or raffled to a random player if the acetate card and playmat are already taken before the raffle.

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