GAMING IN FEBRUARY 2019 AT EC!

Every Wednesday EC and All Things Nerdy host “EC Game Night” where you can Learn & Play a featured game from 6-7pm, then stay for Open Play of that game from 7-8pm — or any of our gaming demos of your choice!

Saturdays’ “EC Game Day” events with All Things Nerdy run from Noon-2pm, and you can learn while you play!

ALL ARE WELCOME!

2/2 – TREASURE ISLAND

Long John Silver’s crew has committed mutiny and has him cornered and tied up! Round after round, they question him about the location of his treasure and explore the island following his directions — or perhaps his misdirections? Who knows… The old sea dog is surely planning an escape, after all, after which he will definitely try to get his treasure back.

Treasure Island is a game of bluffing and adventure in which one player embodies Long John, trying to mislead the others in their search for his treasure. The hunt reaches its climax with Long John’s escape, when he will make a final run to get the booty for himself!

2/6 – QUEST FOR EL DORADO

Conquer the realm and bring honor to your clan in Battle for Rokugan! This turn-based strategy game of conquest and mayhem puts players in the role of Rokugan daimyo struggling for control over the rich land of the Emerald Empire. Leaders must balance their resources, plan their attacks, and outwit their enemies to ensure their clan’s victory. The land is there for the taking. The most honorable daimyo will win the day!

2/9 – BETRAYAL AT BALDUR’S GATE

The shadow of Bhaal has come over Baldur’s Gate, summoning monsters and other horrors from the darkness!

As you build and explore the iconic city’s dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns one — or possibly more — of you against each other. Was it a mind flayer’s psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? You have no choice but to keep your enemies close!

Based on the award-winning Betrayal at House on the Hill board game, in Betrayal at Baldur’s Gate you’ll return to Baldur’s Gate again and again thanks to the fifty included scenarios only to discover it’s never the same game twice.

Can you and your party survive the madness, or will you succumb to the mayhem and split (or slaughter!) the party?

2/13 – LOVE LETTER

All of the eligible young men (and many of the not-so-young) seek to woo the princess of Tempest. Unfortunately, she has locked herself in the palace, and you must rely on others to take your romantic letters to her. Will yours reach her first?

Love Letter is a game of risk, deduction, and luck for 2–4 players. Your goal is to get your love letter into Princess Annette’s hands while deflecting the letters from competing suitors. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, trying to expose others and knock them from the game. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long, however, and your letter may be tossed in the fire!

2/16 – HOLDING ON: THE TROUBLED LIFE OF BILLY KERR

“All my life I’ve kept my mouth shut – out of loyalty, out of fear… out of shame. And look where it’s got me, lying here with my rear-end hanging out of a blue gown, all you lot fussing around me. Sure, that’s no way to live. No way to die.”

Holding On: The Troubled Life of Billy Kerr is a co-operative game where players work as nursing staff tasked with providing care for the terminally ill. Your latest patient has been rushed in following a massive heart attack on a flight from Sydney to London. When the game begins, all you know is this – his name is Billy Kerr, he is sixty years old, and he has been given days to live.

Players must work together to provide Billy with appropriate care, responding to medical emergencies while gaining his trust. Over ten fully replayable Scenarios, you will need to piece together a lifetime of memories while being drawn deeper into his troubled past. As you discover more about Billy, can you help him find the courage required to confront the three regrets that keep him holding on?

Dealing with themes of dying and regret, Holding On: The Troubled Life of Billy Kerr invites players to experience the extraordinary life of an ordinary person in his final days.

2/20 – JUNK ART

In Junk Art, players are presented with junk from which they must create art. Thus the name.

Junk Art contains more than ten game modes, along with more than sixty big colorful wooden or plastic components. In one version of the game, players pile all of the wooden or plastic parts in the center of the table, then are dealt a number of cards, with each card depicting one of these parts. On a turn, a player presents their left-hand neighbor with two cards from their hand. This neighbor takes one card in hand, then takes the part shown on the other card and places it on their base or on other parts that they’ve already placed. If something falls, it stays on the table and the player continues to build on whatever still stands. Once players have finished playing cards, whoever has the tallest work of art wins.

2/23 – VICTORIAN MASTERMINDS

Sherlock Holmes is dead! And with London’s greatest detective out of the way, those with villainous minds decide to wreak as much terror as possible on the populace — and you are one of those dastardly no-goodniks!

While Europe sits unprotected in Victorian Masterminds, you and other players send your henchmen to different cities to use their varied abilities, collect material for your steampunk-inspired contraptions, destroy buildings, and complete missions. At the same time, the Secret Service follows your path of destruction. Every contraption is unique and allows you to take different actions, leading to highly strategic, asymmetric gameplay.

In more detail, during the game, players take turns placing one of their five agent tokens — Henchman, Machine, Saboteur, Pilot, Number 2 — face down on one of the five action spaces. As soon as three tokens are on a space, those tokens are flipped and activated, first in first out, with each agent carrying out its individual action in addition to whatever takes place in that space. When an evil mastermind completes their contraption or the Secret Service brings this villainy to a halt, the game ends, and whoever has generated the most victory points wins.

2/27 – THE MIND

The Mind is more than just a game. It’s an experiment, a journey, a team experience in which you can’t exchange information, yet will become one to defeat all the levels of the game.

In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another’s eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life.

You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win!

For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don’t look at the cards played until the end of a level, losing lives at that time for cards played out of order.

EVEN MORE GAMING…

STAR WARS OPEN PLAY! 2/2 2-8pm

Join us for a special open play for all things Star Wars!

There will be tables set up for Star Wars Legion, Star Wars X-Wing, and Star Wars Destiny.

Promo Cards will be available all games!

HEROCLIX MINIATURES GAME! MOST SATURDAYS 4 – 8pm (no game on 2/3)
The HeroClix Core Game is a tabletop combat game using 3-D collectible miniature figures of your favorite characters. By building a force from your collection of figures, you can take on the roles of your favorite characters and challenge your friends to epic battles!

POKÉMON YOUTH LEAGUE! EVERY SUNDAY 4-6pm
Ages 8-16
New players always welcome!

Our Pokémon Youth League provides a nearby place for you to get together with other fans of both the Pokémon Trading Card Game and the Pokémon video games, and have some fun!

Using your own cards and Pokémon video games, you can play, trade, and even earn cool prizes! The best part is that you can do all this with other Pokémon players who love collecting and playing just as much as you do!

VERSUS SYSTEM 2PCG TOURNAMENT! SUNDAY, MARCH 10TH 12:30 – 4pm

This event will start at 1pm. Please arrive by 12:30 to register and get pairings done.
PLEASE NOTE: DAYLIGHT SAVING TIME BEGINS THIS MORNING — PLEASE ADJUST YOUR CLOCKS ACCORDINGLY!

THIS WILL BE A SINGULARITY FORMAT EVENT!
Rules: You may only have one copy of each character, equipment, and plot twist card in your deck.

  • This does not apply to Main Characters with more than one copy, like MCU Ultron.
  • You can still have up to four of each basic and special location.
  • The regular Illustrated and Photographic Universe rules apply.

$5 entry fee, and all players get a foil card!

PRIZES!
Organized Play Kit #2 will be used as prize support. First place gets to choose either the acetate card or the playmat. The other will be raffled to a random other player.

  • 1 Acetate Main Character Card
  • 1 Playmat
  • 5 Extended Art Foil Supporting Character Cards (Top Finishers Prizes plus one for Head Judge)
  • 25 Alternate Extended Art Foil Supporting Character Cards (Participation Prizes)

AND … if there are 7 or more players, a $10 EC Gift Certificate will be added to the prizes! Another $10 EC Gift Certificate will be added for every 3 additional players (10, 13, 16, 19, etc). These Gift Certificates will be offered as options for the top players, and/or raffled to a random player if the acetate card and playmat are already taken before the raffle.

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